Flirtation Creation launches new logo design and website

Posted by: Flirtation Creations  /  Category: App Development, App Store, Apple Inc, Applications, Developer, Facebook, Flirtation Creations, Google Buzz, Graphic Design, Internet, Social Networking, Technology, Twitter, Web Design, iPad, iPhone, iPhone OS, iPod Touch

Flirtation Creations Inc, an app development and design consultancy offering exceptional graphic and website design launched a new website to better serve its clients.
FOR IMMEDIATE RELEASE
Feb 24, 2010 – Boston, MA. USA – Premier online design company, Flirtation Creations, announced it has recently launched a new website to better serve its clients. The new website, http://www.flirtationcreations.com, features the full spectrum of the companies exceptional services, including app development for iPhone, iPod Touch and iPad, graphic and website design, and corporate and personal branding. The website was launched to give clients even greater access to and understanding of the company’s services, as well as to showcase its portfolio of past work.
As leading app and web developers in Massachusetts, Flirtation Creations has been offering clients high quality, cost-effective graphic design and website solutions since 2000. The companies commitment to providing exceptional customer service combined with Internet expertise has attracted clients throughout the United States, Europe and Africa.
Flirtation Creations offers clients an expansive selection of app development services, graphic design services including logo design, custom website development and more. By establishing long-term relationships with its clients and offering high-end quality online marketing solutions at medium-level prices, Flirtation Creations excels at meeting the needs and budget of every client.
Along with highlighting the companies breadth of services, Flirtation Creations new website also emphasizes what sets it apart from competitors. This includes the companies commitment to providing no hidden contracts or costs, issuing copyright ownership to clients for all work completed, as well as its ethical, honest business approach.
Additionally, Flirtation Creations new website allows clients to review the companies online portfolio, giving them a taste of the firm’s exceptional quality of design. Through the new website, clients can choose to review examples of the companies app development, as well as past logo and website designs.
“Establishing long-term customer relationships is extremely important to Flirtation Creations, which is why we strive to make sure our clients are comfortable and informed throughout the entire design and development process. With our new website, now even more clients can benefit from the extraordinary customer service and online marketing solutions we offer”, says the company’s CEO.

TV Networks Continuing to Resist Apple’s Effort to Slash iTunes Pricing

Posted by: flirtations  /  Category: App Store, Apple Inc, Applications, Technology

The New York Times reports that television networks are continuing to resist Apple’s push to lower episode pricing for their shows to $0.99, down from the current $1.99 price point for standard definition content. The networks reportedly continue to be skeptical of the value of such price cuts, despite claims that some of them have agreed to participate in a trial of the lower pricing to coincide with the launch of Apple’s iPad.
Television production is expensive, and the networks are wary of selling shows for less. They are equally wary of harming their far more lucrative deals with affiliates and cable distributors, who may feel threatened by online storefronts like Apple’s and those operated by Amazon, Microsoft and Sony.
But the networks do not want to ignore the 125 million customers with credit cards who have iTunes accounts, either. “We’re willing to try anything, but the key word is ‘try,’ ” said a TV network executive who requested anonymity because his company had declined to comment publicly on talks with Apple.
Comments from CBS CEO Leslie Moonves suggested that his company is talking with Apple about participating in the trial, and today’s report notes that PBS is currently running a three-week experiment with reduced pricing on several of its children’s shows.
Apple has also been said to be pushing for a television subscription service that would allow users to replace their cable television service with a package of popular TV shows distributed through iTunes for $30 per month. While networks have also been reluctant to consider such an offering, sources indicate that the possibility remains under discussion.

Apple Job Posting Suggests Future iPhone OS Devices

Posted by: flirtations  /  Category: App Store, Apple Inc, Applications, Developer, iPad, iPhone, iPhone OS, iPod Touch

Computerworld points to an Apple job listing posted last week which suggests that Apple is looking to expand the iPhone OS beyond the iPhone, iPod touch, and iPad to additional platforms. The position, entitled “Engineering Manager (Platform Bring-Up)”, requires that the employee lead a team of software engineers working with hardware and “custom silicon” teams on new platforms and protoypes.
The Core Platform team within Apple’s Core OS organization is looking for a talented and inspired manager to lead a team focused on bring-up of iPhone OS on new platforms. The team is responsible for low level platform architecture, firmware, core drivers and bring-up of new hardware platforms. The team consists of talented engineers with experience in hardware, firmware, IOKit drivers, security and platform architecture.
The report suggests a number of products, both existing and merely envisioned, that could benefit from an ARM-based architecture and iPhone OS, including Apple TV, MacBook Air, enterprise-class Time Capsule micro-server offerings and others.
Two years down the road, other low ends of the Apple Mac line might get eaten up by the Apple processor/iPhone OS. Mac Mini and Mac Book, I am looking directly at you. Once there is an iPhone OS running the TV and the MacBook Air segments, it isn’t a great leap to expect to see it in low end Macs.
Obviously any such suggested offerings are based purely on speculation, but it seems clear that Apple is interested in leveraging iPhone OS and its hefty investment in ARM architecture for future products.

Hulu for iPad Likely to Be a Paid Subscription Service

Posted by: flirtations  /  Category: Apple Inc, Internet, Technology, iPad

Last week, a report that video site Hulu might be making its way to the iPad generated a significant amount of interest, with many users excited about the prospect of free access to television content on Apple’s forthcoming tablet device. MediaMemo reports, however, that iPad access to Hulu is more likely to come as part of a paid subscription package than as free access like the computer-based version of the site.
Hulu and its owners — three of the big broadcast TV networks — want to bring some version of the Web video service to Apple’s device.
But the most likely scenario is one where access to Hulu on the iPad comes as part of a subscription package, multiple people familiar with the company tell me.

Hulu has in the past noted that it is looking for a way to introduce paid content to its offerings, and today’s report indicates that company executives may be thinking that the best way to achieve that goal while preserving the free experience for computer-based users is to charge for mobile-based content such as that which would appear on the iPad.
And while you could argue that the iPad isn’t necessarily a mobile device, since 3G Internet access is an optional feature, Hulu and its owners are likely to classify it as one. Like many other content owners, the video service sees the device as an opportunity to charge for something it has been giving away for free on the Web.
Aside from the previously-documented hurdle Hulu faces with its current video player being Flash-based and Apple’s mobile devices not supporting the standard, the company would also need to secure mobile rights from content providers before being able to offer such a service to the iPad and other mobile platforms.
Consequently, the report concludes that Hulu for the iPad is unlikely to launch alongside the device itself next month, but users can probably expect in some form, likely paid, in the future.

Apple iPad Pre-Orders to Begin February 25th? Speculation about Other Features?

Posted by: flirtations  /  Category: Apple Inc, Applications, Developer, Technology, iPad

AppAdvice claims that the iPad pre-orders could start as early as February 25th. The pre-orders are said to be for the U.S. Wi-Fi model initially. It’s really not much to go on, but Apple hasn’t given any indication about their launch plans for the iPad. During their press event, Jobs simply said that the Wi-Fi version would be shipping in 60 days, which places it into the last week of March.
While Apple did allow for pre-orders for the iPhone 3GS, the original iPhone launch was on a first-come first-serve basis at retail stores. The Wi-Fi iPad, however, does not require any long term contracts to be set up, making pre-orders more likely a possibility. Apple would have to get FCC approval for the device before being able to place it on sale. AppAdvice, however, isn’t a particularly reliable source of rumors as they previously claimed the iPhone 3GS would have an OLED screen and FM transmitter (both of which were not true).
As the actual launch approaches, many are hoping and speculating that there may be some unannounced software features for the iPad that might not have been finished at the time of the media event. It’s not without precedent, as Apple did announce YouTube support for the original iPhone just 9 days before its actual launch.
Kevin Fox had noted that several of the iPhone/iPod Touch minor applications were missing from the iPad. These include Stocks, Weather, Voice Memo, Clock, and Calculator. He goes on to suggest that these minor apps could return as some sort of Dashboard-like widget system.

Wordpress – Aligning Multiple Images

Posted by: flirtations  /  Category: Internet, Technology, Web Development, WordPress

How to align multiple images in Wordpress.  Normally, using Wordpress, it is not easy to place multiple images next to eachother without advanced knowledge of CSS.  For those of you that need it, I am placing some simple code for a 4 column table for you to use as needed.  Just copy and paste this code into the HTML view of your blog and modify as needed.

Here is an example of what it might look like:

150x150_image_holder 150x150_image_holder 150x150_image_holder
CODE:
<table>
<tr>
<td>icon 1</td>
<td>icon 2</td>
<td>icon 3</td>
<td>icon 4</td>
</tr>
</table>

<table><tr><td>icon 1</td><td>icon 2</td><td>icon 3</td><td>icon 4</td></tr></table>

The birth of Google Buzz

Posted by: flirtations  /  Category: Facebook, Google Buzz, Internet, Social Networking, Technology

February 18th, 2010
Facebook is growing faster and faster. It is not just a social network. It has become one of the largest Internet companies, posing a threat to the giants – Google, MSFT and Yahoo. And they understand that. They understand that online communication more and more centers on the activity stream or feed. They understand that the social graph might become the most valuable data asset. They understand that they are behind.
Buzz – The end user perspective
Google made a bold move to begin building its market share in the stream arena. They announced Google Buzz is now an integral part of Gmail. So what exactly is Google Buzz? Well, it is not much different than the Facebook newsfeed stream. You share thoughts, links, photos etc. either with everybody or only with friends, and those people in turn can respond to your posts. Google has also created a public profile where all your public posts, together with some personal details you wish to share, are open to anyone.
Buzz – The website perspective
While Google is building its consumer product, Facebook is focused more and more on their relationship with other websites. The Facebook Connect service is their invention to further cement their position with end users. People are now able to login to websites, like ABC.com, using their Facebook account. The sites, in return, can enable users to post to the Facebook newsfeed from their sites in a more efficient way, which drives lots of traffic back to the originating sites. Everybody wins, so everybody integrates Facebook Connect into their site.
Each Facebook Connect implementation contributes to the Facebook database. For example – if a website related to buying cars has implemented Facebook Connect and a user has connected on that site using their Facebook account, Facebook will know that this user may be in the market for buying a car. The data implications go far beyond this example, but that would require a separate blog post.
The bottom line is that Google has this data front to deal with as well. They need to be deeply implemented within websites the same way Facebook Connect is integrated there. Google is already providing an authentication API so theoretically sites can use them to sign-in users, but until there was Buzz, the main value proposition was missing. Sites integrate Facebook Connect because they want it to generate traffic. They want to easily post to the user’s news feed. With the Buzz service focused around the news feed, Google will be able to provide this real value to sites as well.
Google will likely soon release its Buzz API as a direct competitor to Facebook Connect, and sites shouldn’t ignore it.

iPhone App Marketing: What Works (and What Doesn’t)?

Posted by: flirtations  /  Category: App Store, Applications, Developer, iPhone, iPod Touch

Found this interesting article on the internet:
AppStoreHQ
iPhone App Marketing: What Works (and What Doesn’t)?
NOTE: This data for post was derived from 35 responses to our iPhone developer survey on app marketing techniques. The survey is still open and we will post updated results if a significant number of additional surveys are completed. You can find the survey here.
Summary
Nearly 9,000 developers have shipped more than 27,000 iPhone apps through the App Store. A small (but well-publicized) minority have earned hundreds of thousands of dollars for their developers, but the vast majority enjoy a brief spike of downloads upon release and quickly fall off as other newly-released apps fill in behind them. With little ability to influence their position in the App Store, developers have started applying their considerable creativity to building and sustaining demand for their applications in other ways.
Our survey captured the experiences of 35 published developers and shines a light on what’s working – and what’s not working – in the realm of iPhone application marketing.
Developer Profile
Our respondent base included a healthy cross-section of the developer population. 40% had just one application to their credit, but 37% had 2-5 applications in the App Store, and nearly 6% had published more than 20.
As expected given their dominance in the App Store, more than half (56%) of the surveyed developers specialize in Games, but Utilities (37%), Entertainment (29%), and Lifestyle (23%), were also well-represented, with Education (6%) Books (3%) and Other (9%) applications making up the balance.
Developer Economics
The predominant revenue model for our survey participants is charging for the application itself, with 86% indicating that paid apps were their primary revenue source. None reported developing free applications, while 6% rely on out-of-app monetization methods like driving users to a supporting e-commerce or ad-supported website, and 9% monetizing in other (unspecified) ways.
Respondents also bucked the trend when it came to their ability to make a living as iPhone developers. Over a third (37%) report that they make money primarily by making and selling their own apps, while just 11% supplemented their income by taking on contract iPhone app development projects. But over half (51%) are still holding on to their day jobs and developing their apps on the side.”
Read more here ……

If Your Password Is 123456, Just Make It HackMe

Posted by: flirtations  /  Category: Internet, Security, Social Networking, Technology, Web Development
Friday, January 22, 2010
provided by: New York Times

Back at the dawn of the Web, the most popular account password was “12345.”
Despite all the reports of Internet security breaches over the years, including the recent attacks on Google’s e-mail service, many people have reacted to the break-ins with a shrug.
According to a new analysis, one out of five Web users still decides to leave the digital equivalent of a key under the doormat: they choose a simple, easily guessed password like “abc123,” “iloveyou” or even “password” to protect their data.
“I guess it’s just a genetic flaw in humans,” said Amichai Shulman, the chief technology officer at Imperva, which makes software for blocking hackers. “We’ve been following the same patterns since the 1990s.”
Mr. Shulman and his company examined a list of 32 million passwords that an unknown hacker stole last month from RockYou, a company that makes software for users of social networking sites like Facebook and MySpace. The list was briefly posted on the Web, and hackers and security researchers downloaded it. (RockYou, which had already been widely criticized for lax privacy practices, has advised its customers to change their passwords, as the hacker gained information about their e-mail accounts as well.)
The trove provided an unusually detailed window into computer users’ password habits. Typically, only government agencies like the F.B.I. or the National Security Agency have had access to such a large password list.
“This was the mother lode,” said Matt Weir, a doctoral candidate in the e-crimes and investigation technology lab at Florida State University, where researchers are also examining the data.
Imperva found that nearly 1 percent of the 32 million people it studied had used “123456″ as a password. The second-most-popular password was “12345.” Others in the top 20 included “qwerty,” “abc123″ and “princess.”
More disturbing, said Mr. Shulman, was that about 20 percent of people on the RockYou list picked from the same, relatively small pool of 5,000 passwords.
That suggests that hackers could easily break into many accounts just by trying the most common passwords. Because of the prevalence of fast computers and speedy networks, hackers can fire off thousands of password guesses per minute.
“We tend to think of password guessing as a very time-consuming attack in which I take each account and try a large number of name-and-password combinations,” Mr. Shulman said. “The reality is that you can be very effective by choosing a small number of common passwords.”
Some Web sites try to thwart the attackers by freezing an account for a certain period of time if too many incorrect passwords are typed. But experts say that the hackers simply learn to trick the system, by making guesses at an acceptable rate, for instance.
To improve security, some Web sites are forcing users to mix letters, numbers and even symbols in their passwords. Others, like Twitter, prevent people from picking common passwords.
Still, researchers say, social networking and entertainment Web sites often try to make life simpler for their users and are reluctant to put too many controls in place.
Even commercial sites like eBay must weigh the consequences of freezing accounts, since a hacker could, say, try to win an auction by freezing the accounts of other bidders.
Overusing simple passwords is not a new phenomenon. A similar survey examined computer passwords used in the mid-1990s and found that the most popular ones at that time were “12345,” “abc123″ and “password.”
Why do so many people continue to choose easy-to-guess passwords, despite so many warnings about the risks?
Security experts suggest that we are simply overwhelmed by the sheer number of things we have to remember in this digital age.
“Nowadays, we have to keep probably 10 times as many passwords in our head as we did 10 years ago,” said Jeff Moss, who founded a popular hacking conference and is now on the Homeland Security Advisory Council. “Voice mail passwords, A.T.M. PINs and Internet passwords — it’s so hard to keep track of.”
In the idealized world championed by security specialists, people would have different passwords for every Web site they visit and store them in their head or, if absolutely necessary, on a piece of paper.
But bowing to the reality of our overcrowded brains, the experts suggest that everyone choose at least two different passwords — a complex one for Web sites were security is vital, such as banks and e-mail, and a simpler one for places where the stakes are lower, such as social networking and entertainment sites.
Mr. Moss relies on passwords at least 12 characters long, figuring that those make him a more difficult target than the millions of people who choose five- and six-character passwords.
“It’s like the joke where the hikers run into a bear in the forest, and the hiker that survives is the one who outruns his buddy,” Mr. Moss said. “You just want to run that bit faster.”

Disney quietly working on $1 billion-plus “next generation” technology project

Posted by: flirtations  /  Category: Disney, Walt Disney World, Walt Disney World Parks
JANUARY 17, 2010 AT 6:46 AM via Orlando Sentenial
The Kim Possible World Showcase Adventure, a wireless treasure hunt rolled out at Epcot last year, could be a precursor to some of the projects Disney is developing through its “next generation experience” project. (Courtesy of Walt Disney World)
The Walt Disney Co.’s theme-park division is quietly working on a major technology initiative that boosters hope could radically transform the theme-park experience.
Details of the project, which has been dubbed within Walt Disney Parks and Resorts as “next generation experience” or “NextGen,” are being closely guarded. But there is widespread speculation among former Disney executives and bloggers who follow the company that at least part of the project involves wireless-communication technology that could be used in concepts ranging from keyless hotel-room doors to rides and shows in which the experience varies based on an individual guest’s preferences.
The budget for the program totals between $1 billion and $1.5 billion, according to former Disney parks executives who spoke only on the condition that they not be identified. The amount is roughly comparable to what Disney is spending to build a pair of 4,000-passenger cruise ships.
Just before Christmas, Disney assigned oversight of the project to Nick Franklin, the head of global business and real-estate development for the company’s theme-park unit. Franklin’s newest title is “executive vice president of next generation experience.” At Walt Disney World, the project is being led by Jim MacPhee, a vice president who once ran the Epcot theme park. MacPhee’s title was changed last month to vice president of park operations and next generation experience.
Disney would not discuss specifics of the project. “Our company has a long history of leveraging technology to enhance the experience of our guests, and we are constantly exploring new opportunities to build on that legacy,” spokeswoman Tasia Filippatos said.
Though Disney typically keeps a tight lid on projects in development, the strict silence surrounding the NextGen initiative has surprised some company veterans. Disney has required employees assigned to the project — “several dozen” people are currently working on it, according to one of the former executives — to sign confidentiality agreements forbidding them from discussing their work, even with colleagues.
One former Disney manager described the climate surrounding the project as “super quiet.” Yet another likened the hush-hush atmosphere to the silence that surrounded the development of Disney’s Magical Express, the airport shuttle-and-luggage service introduced in Orlando in 2005.
“Usually you hear a lot of different things leak out,” added Michael Crawford, publisher of Progress City USA, a Web site devoted to Disney. “This has been really locked up.”
Several other people in and around Disney said they are aware of the NextGen initiative. But all said they were either unfamiliar with details or that they could not discuss them.
The secrecy, of course, hasn’t stopped speculation. Though the “NextGen” work has multiple components, several Disney bloggers, including Crawford, have reported that a key part involves the development of radio-frequency identification microchips that could be implanted into park passes or wrist bands. Guests would supply personal information ahead of their arrival — from their names and credit-card numbers to their favorite Disney characters — that would be downloaded onto the RFID microchips, which would then interact with sensors deployed throughout Disney’s resorts.
Disney has discussed the technology with Precision Dynamics Corp., a San Fernando, Calif.-based company that manufactures RFID wristbands. A representative for the company said he could not elaborate on those talks because Precision Dynamics has signed a non-disclosure agreement with Disney.
RFID technology has “certainly been on Disney’s radar as well as the other major [tourism] players in the Orlando area,” said Tom Foster, sales manager for Precision Dynamics’ RFID solutions group.
Crawford said he has been told that Disney’s work includes what is being called a “personal experience portal,” which he thinks could be the online site that guests would use to provide personal details and preferences. The blogger noted that posts he has written in recent months on Disney’s RFID efforts have attracted unusually heavy Internet traffic from IP addresses associated with Disney offices in Orlando and California.
RFID technology is already used in many areas of everyday life, from the contact-information chips that pet owners have implanted in their dogs and cats to the bracelets that hospitals use to track patients and their treatments. The technology is spreading through the amusement industry, too.
Indoor-waterpark operator Great Wolf Resorts now uses RFID wristbands manufactured by Precision Dynamics at seven of its 12 resorts in the U.S. and Canada. The wristbands function both as hotel-room keys and personal charge cards for guests, allowing them to buy food and souvenirs without carrying a credit card or cash.
“Given this new technology, guests who otherwise may not have wanted to go all the way back to their room for their credit card or cash and be inconvenienced may now be making purchases due to the added convenience of having their wallet on their wrist,” said Rajiv Castellino, chief information officer for Great Wolf Resorts. “The ease of use and convenience have proven to be big hits with guests at our properties.”
Though Disney is also interested in both keyless hotel entry and cashless transactions, its full RFID plans are said to be more ambitious.
Former employees and bloggers say Disney is looking at using RFID sensors in attractions, so that experiences could be tailored based on individual guest preferences. For example, as guests wander around a park or advance through a ride, their favorite animated character might appear and address them by name.
Another goal, according to the former Disney managers, is to greatly reduce or eliminate lengthy wait times at popular attractions — waits that can top three hours on particularly busy days and which a current Disney World executive said are routinely cited as a “key negative” by guests who visit the resort. One possibility is to allow guests to select preferred ride and show times and then use RFID scanners at attraction entrances to verify that they are showing up at the correct time.
RIFD tracking could also give Disney much more detailed data about its guests’ spending habits and movements, which could in turn be a powerful sales tool. Disney might be able to tell, for instance, that a family wandering one of its theme parks in the evening has no dinner reservations, and so could contact the family by cell phone to suggest nearby restaurants with available seats or promotions.
“The back story of this is they’re going to be able to track everything you’re doing,” said Al Lutz, editor of MiceAge.com and someone who also has written about Disney’s RFID development efforts.
The project isn’t without risks. Some former employees have expressed skepticism about whether the technological advances would do enough to boost attendance or guest spending at Disney’s theme parks to justify the $1 billion-plus price tag — or whether such money would be better spent on projects such as new resorts or attractions.
Disney also faces questions about whether guests would want to put so much thought into planning their vacations — and how such advance planning by some guests might affect others who could conceivably miss out on a popular attraction because time slots have been reserved ahead of time by those who planned.
Even eliminating attraction lines could be tricky: A theme park could actually feel more crowded if a certain percentage of people were no longer spending time waiting in ride queues.
Although Disney would not discuss its NextGen concepts, the company has said improvements to its guests’ vacation experience will lead to bottom-line gains, because happier customers are more apt to make return trips. There can be other advantages, as well: After launching its Fast Pass ride-reservation system in 1999, for instance, Disney said guest spending in its parks rose as guests spent less time in queues and more in shops and restaurants.
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